Classic Park Mobile

Classic Park

Park your car in a convenient way anytime, any day

UI/UX Case study

Project Overview

Overview

Nowadays, parking is a major issue. Cities are becoming bigger by the day, and driving seems to be the best way to get around. However, finding a suitable parking space appears to be the most difficult task. We can't locate a good parking spot because there isn't enough, or they're very expensive, especially in city centers.

The problem

To create a mobile application that enables users to locate a parking space, book and pay through digital means, and easily track their vehicles.

Understanding the Problem

  • Most cities have restricted or unorganized parking spaces.
  • The majority of vehicles are parked along the road, causing traffic congestion.
  • Many parking lots use paper tickets.
  • People frequently miss where they park their vehicles.

My Role

Solo UI/UX Designer

Duration

Dec 2021 - Mar 2022

Tools

  • social icons
  • social icons
  • social icons

My Design Process

Step 1

Understand

Understanding the problem better, considering various solutions, and understanding about the users and corporate goals.

Step 2

Define

I diligently observe the brand's target audience and users, uncover their pain points, and discover their needs.

Step 3

Ideate

To crystallize the product vision, prioritize features and functionalities, I Create user flows to highlight potential pitfalls and critical moments.

Step 4

Design

Diverging widely and investigating a variety of potential options. Testing, iterating, discussing, gathering input, and working through the issue are all part of the process.

Step 5

Testing/Refinement

I diligently observe the brand's target audience and users, uncover their pain points, and discover their needs.

Step 6

Handoff & Monitoring

Working closely with engineering and product to achieve a smooth transition. The task is not finished! I keep an eye on the product's performance.

Understand

User Interview

In this section, I chose to interview 5 potential users.The goal of this interview was to familiarise users with the problem and worries. How do they locate storage areas? The following are some of the assessment questions:

  • What difficulties do you have finding a parking space?
  • When do you find it difficult to locate a parking space?
  • What do you spend for parking?
LClassic Park User Taking Notes

Key insight from the Interviews

  • It is challenging to find a parking spot.
  • During peak hours, it is challenging to find a parking space.
  • The majority of the parking spaces are taken.
  • Parking spaces are costly in cities.

Online Survey

Following the user interview, I chose to learn more about user models. First, a questionnaire was created and distributed to the intended audience. The online poll provided me with additional information. The number of members is 70.

Classic Park Online Survey

Competitive Analysis

After identifying users problems, I moved on to comparable products to analyse competitors. This will assist me in understanding user empathy to grasp key aspects of the model.

Classic Park Competitive Analysis

Define

Affinity Mapping

Affinity Mapping

User Persona

I made a representative based on the information I collected from interviewing users in order to gain a better understanding of their concerns and needs. I can now come up with better concepts.

User Persona

Empathy Mapping

After identifying the target users, was time to empathize with the users and have a better understandind and helps delve into the minds of the users.

Empathy Mapping

Ideate

Brainstorming

After thoroughly comprehending the problems, it was time to generate a variety of ideas. I brainstorm in order to come up with original and creative solutions to pre-existing issues.

Ideate Brainstorming

MSCW Brainstorming Method

Ideate MSCW Brainstorming Method
Ideate MSCW Brainstorming Method

Prioritization

Ideate Prioritization

Information Architecture

I designed IA for the best findability and understandability, with a focus on clearly and logically organising information within digital products.

Ideate Information Architecture

Design

Wireframe

I am now in the design process. This is where I quickly created the wireframes. Components and elements are designed more clearly and precisely in wireframes

Classic Park Wireframe

Moodboard

A mood board is a collage of photos, typefaces, features, icons, and UI components used to describe a project's visual vision.

Classic Park Moodboard

App Logo

I simply wanted the logo to be basic and visually appealing. So I combined the two essential parts of my brand's design that I designed.

Classic Park App Logo

User Interface Guidelines

UI Kits

Classic Park UI Kits

UI Components

Classic Park UI Components

Visual Design

I turned the wireframes into final screens. I made the UI design basic and intuitive with a user-centered approach. The design shown below offers a straightforward onboarding and booking process.

Splash and Onboarding Screens

The splash screen displays the app's branding, whilst the onboarding screens assist users in gaining a basic grasp of the application.

Ideate Splash and Onboarding Screens

Login and Signup Screens

Simple login page with mobile number verification and driver license uploading for identification and verification.

Ideate Login and Signup Screens

Booking process and other Screens

Ideate Booking process and other Screens
Ideate Booking process and other Screens

Conclusion: Test

Impact

SEQ AVG.

A 5.5 Average Score

NPS Score

84% NPS score

Completion Rate AVG.

A 80 % Average Score

SUS AVG.

A 80 Average Score

WHAT DOES THIS MEAN

Regarding the commercial issue, these numbers demonstrated that a greater number of users could complete challenging tasks with ease, improving the system's usability and promoting more adoption.

Lesson Learned

Working on this case study has been challenging and interesting. It was gratifying and thrilling to receive and put into practice feedback from the interview I did.

The lengthy and exciting process of developing a product to the point where it is finally usable starts with the original design ideas.

I improved at being able to tell my own assumptions from the outcomes of the user interviews.

My Tools

figma
photoshop
ai
firebase
oho1
openai
oho2
oho3
oho4
oho5
figma
photoshop
ai
firebase
oho1
openai
oho2
oho3
oho4
oho5
figma
photoshop
ai
firebase
oho1
openai
oho2
oho3
oho4
oho5
figma
photoshop
ai
firebase
oho1
openai
oho2
oho3
oho4
oho5

Clarifying difficult problems and ideas.

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